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Program Participants


Inword Experiences

Inworld experiences are math, science and technology lessons designed by Cornell SciFair mentors to assist coaches and educators in the use of the medium as they create SciFair exhibits and worlds. The Inworld experience provides teachers with an introduction to a range of topics about building in a virtual world, from drafting, to communicating in SciFair worlds and a virtual blackboard lesson. They allow educators an opportunity to familiarize themselves with the experience of "being Inworld" through a guided process. The InWorld experiences are aligned to National Math, Technology and Science learning standards and the state standards of New York, Washington and Virginia.

Math Inworld Experiences

Warping in a CubeAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: To help students better visualize and understand Cartesian coordinates and apply them to real-world three-dimensional situations. This also exercises their skills in using teleports and warps.
Building with PanelsAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: To encourage students to create three-dimensional structures out of two-dimensional pieces. Through this experience students move away from only using pre-made objects and instead start creating their own structures. This process then encourages the students' perception of shapes, volume and area.
Using the Move ActionAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: To teach students how to use the move action and help the students quantify distance and speed.
DraftingAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: To help students brainstorm, plan and implement their ideas on paper and then into the world. By doing so, they will have a better understanding of measurement and spatial perception.
Making a CubeAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: To help students improve their spatial perception and use transformations and rotations to create 3D structures out of 2D shapes.
Simulating Clock MotionAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: To help students practice their problem solving skills using their knowledge and creativity.

Technology Inworld Experiences

Communicating in CUniAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: To familiarize students with the communication capabilities of CUni through public chat, whispering and telegrams.
Movement in CUniAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: To learn about teleport and warp actions in order to help students better understand Cartesian coordinates and apply them to real-world three-dimensional situations.
Picture FramesAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: To teach different methods of filling picture frame with content in the CUni environment.
Creating Remote Control ButtonsAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: To teach how to create remote control buttons in the CUni environment.
HotlinkingAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: To teach students about hotlinking and how to prevent hotlinking when creating picture and video objects.
Building a Gift BoxAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: To help students better visualize and understand Cartesian coordinates, make three-dimensional cubes. Also, this exercises their skills in making actions and movements inworld.

Science Inworld Experiences

Atom Structure LessonAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: Use CUni to create Bohr models of atoms in order to study atomic structure, isotopes, bonds and other atomic properties. Previous experience with CUni and general chemistry is assumed.
Virtual Blackboard LessonAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: Utilize CUni's capabilities so that students can generate and group answers to open-ended scientific questions and discussions.
Water Cycle LessonAdobe pdf documentfile download
Suggested Grade Level: 8 - 10th Grade
Objective: Use CUni to model and describe the water (or hydrologic) cycle and effects of pollution on this process and our environment.
 
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